The new game called resident evil from the house of Capcom is no longer a horror based game, but a first-person shooter type of game did they need to make the move and did it work for them?
Doing This dengrous move and have no doubt this is a very dengrous move Capcom might lose both the hardcore fans of the series and the new gamers.
The game is to slow these are the kind of complaints you can expect from the hardcore first person shooters players who will test Resident Evil 6 but for the hardcore horror gamers this will just be to fast.
The game itself although fun to try got is share of problems, Capcom went a little over board with the actions the player needs to take in every single short scene inside the game.
There are also to many movie scenes inside the game ruining the game feeling and instead giving you a theater feel as you spend most your time watching instead of actually playing.
When doing this kind of shifting in the game you need to be aware that the way the game function and what the player except their character to do changes and Capcom didn't stand up to the expectations to this one.
Can a none hardcore gamer enjoy the game, basically my answer is not really but if you really like stories you might enjoy the story line of resident evil 6.
The hardcore horror gamers should focus on Leon's campaign because that is the closest to the old playing style as they can get.
The game does have some good points as like resident evil 4 and resident evil 5, the infected killing is still fun as hell, and you also got a few new moves like stabbing infected heads and crushing theme on the side of a truck or a buss both are equally fun and joyful for the gamers who like to get all close and personal.
As I mentioned before if you enjoy the zombie killing you can enjoy it even more thanks for the "Mercenaries" mode that is coming back with resident evil 6 until the clock strikes zero you can kill those infected to all your heart content.
Living the same animation mechanics are a bad move from Capcom when it was appropriate for you to fall and take more then a few seconds to get up in a horror type game it has no place in a first-person shooter gamer.
The game itself got lower scores on almost every gaming forum and its scored 4.5 out of 10 this stands for poor on game spot, and they claimed the game design bad.
Many old gamers were annoyed and felt betrayed but Capcom but will they mange to make this work or not only time will tell...
Doing This dengrous move and have no doubt this is a very dengrous move Capcom might lose both the hardcore fans of the series and the new gamers.
The game is to slow these are the kind of complaints you can expect from the hardcore first person shooters players who will test Resident Evil 6 but for the hardcore horror gamers this will just be to fast.
The game itself although fun to try got is share of problems, Capcom went a little over board with the actions the player needs to take in every single short scene inside the game.
There are also to many movie scenes inside the game ruining the game feeling and instead giving you a theater feel as you spend most your time watching instead of actually playing.
When doing this kind of shifting in the game you need to be aware that the way the game function and what the player except their character to do changes and Capcom didn't stand up to the expectations to this one.
Can a none hardcore gamer enjoy the game, basically my answer is not really but if you really like stories you might enjoy the story line of resident evil 6.
The hardcore horror gamers should focus on Leon's campaign because that is the closest to the old playing style as they can get.
The game does have some good points as like resident evil 4 and resident evil 5, the infected killing is still fun as hell, and you also got a few new moves like stabbing infected heads and crushing theme on the side of a truck or a buss both are equally fun and joyful for the gamers who like to get all close and personal.
As I mentioned before if you enjoy the zombie killing you can enjoy it even more thanks for the "Mercenaries" mode that is coming back with resident evil 6 until the clock strikes zero you can kill those infected to all your heart content.
Living the same animation mechanics are a bad move from Capcom when it was appropriate for you to fall and take more then a few seconds to get up in a horror type game it has no place in a first-person shooter gamer.
The game itself got lower scores on almost every gaming forum and its scored 4.5 out of 10 this stands for poor on game spot, and they claimed the game design bad.
Many old gamers were annoyed and felt betrayed but Capcom but will they mange to make this work or not only time will tell...
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