Tuesday 4 June 2013

Creating An Excellent Space Game

By Yasmine Y. Yost


The space game designers and programmers place a massive amount of effort into the games they prepare since they are hoping to gain loyal fans from this genre. There are thousands of individuals all around the world who are at least casual games; there are also die hard gamers that are obsessed with video games. For example, younger children typically prefer simple games that have a rather straightforward approach to overcoming challenges while adults tend to like more advanced games that require a lot of thinking and strategy. There is a considerable amount of time and effort that goes into programming and testing modern games before they are released in the hopes of becoming popular with their target audiences.

A simple space game concept, such as a spaceship game or a science fiction themed shooter game, has to be developed by a good creative design team in order to make it into a great game. Designers need to make characters that fit into their game's setting and that will be fun for players to develop and watch change over the course of the game. Getting characters to fit directly in the sweet spot that attracts both adult players who like complex characters and stories with the simple yet fun attitude of characters that kids prefer is not easy but can make for an excellent game when achieved.

A particularly challenging part of designing a space game is making the setting for the events of the game. Due to the fact that most space themed games will take place in science fiction based settings, design teams have to get creative and make worlds that are familiar in the sci-fi world without being obvious copies of other games or sci-fi franchises. The game's images, such as backgrounds, enemies, and playable characters, must all be prepared as concept art before they can be programmed into the actual game.

Extensive quantities of game testing are done once the final product is just about ready to be shipped to gamers. Several hours are invested doing real game testing in which bugs in the programming are identified and removed in order to make the final product as smooth and fun to play as possible.

A lot of hard work is put into designing a space game in the hopes that it will be a hit amongst sci-fi gaming fans. A great game is a nice example of the product that can be put out when a design team works together and gets creative.




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